For almost two decades, I have been practicing the craft of VFX Rotoscopy. I worked on many projects for international studios such as the WB, Disney, Marvel, Sony, and Universal.

As an Artist, a Lead and a Global Supervisor, I faced the challenges of VFX roto and felt the impact these challenges had on myself and my teams.

This mission of this site is to identify these problems AND to offer solutions.

And if we don’t have a solution to a specific problem, this space is also for us to develop solutions together.

If you’ve ever felt a lack of clarity or pain points in VFX Roto, this site is for you!

— Howard Cabalfin